Derleths

This diminutive race from Bhadrapada VI is distantly related to the powerful and mysterious vukhars, in ways that only those ancient creatures are likely to understand. Regardless of which relation they had to vukhars or their forefathers in the distant past, however, in this day and age derleths are a highly isolated people, hiding away in subterranean hives where few outsiders dare venture.

Physical Description
Derleths look like small (2 to 2 1/2 feet tall) gaunt humanoids, covered in rubbery, light gray skin that sags at the joints and collects in folds on the sides of their torsos and chins. Their hands and feet are lightly webbed as a remnant of a distant aquatic past, ending in short talons. Their mouths are wide, arcing downward (as those of deep-sea fish), and lined in tiny pointed teeth. They have only slits for noses, and very large, round eyes, with tiny pin-point pupils and pale irises. Their heads are festooned with fleshy strands jutting from a line running from the top of their heads to their spines, and also from their broad chins. Their clothes are simple and utilitarian, made from leather and metal, lacking in color or visual decoration.

Language
Derleths speak a version of Vukharic changed by centuries of isolation (with many guttural and clicking sounds), but which can be understood by those proficient in the language.

Alignment
This race tends toward a Bureaucratic disposition, with extensive and byzantine rules inherited from their long-past days as vassals of the vukhars and an individualistic streak borne out of the hardships of subterranean life.

Habitat
Derleths live exclusively underground, as they are quite sensitive to sunlight. They come from Bhadrapada VI, where they've spread to most of the planet, living in elaborate maze-like hives of their own construction, deep under the earth, in colonies that often reach thousands of individuals. Some have taken to other planets, however, especially Asherah, as well as the dark side of New Eugeron.

Society
Derleth society is highly structured, with multiple clans, craft associations, psychic schools and other institutions vying for power within each colony. Colonies tend to be highly independent and isolated from one another, each one being a sovereign entity, but with inter-colony relations forming a worldwide network of trade and politics. Government institutions are quite solid and traditional in Derleth society.

Culture
Derleths tend to be quite crafty, relying on subterfuge and deception rather than direct confrontation to achieve their goals. They have a storied past of former glory by the side of the vukhars, which they praise in song, and which gives them a sort of uncharacteristic pride that clashes with their overall discreet demeanor. Derleths have somewhat poor eyesight and no capacity to see color, which is why their visual arts are nearly nonexistent; however, they do have a rich tradition in crafts, both metalwork and stonework, which tend to favor elements that are interesting to the touch.

Combat / Game Stats
As per D&D's Kobolds